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iPaud

About

I make things.

Sometimes they're films.
Sometimes they're games.
Sometimes they're tiny computers inside plastic boxes.

What I work with

Audiovisual
I started with cameras: short films, edits, music videos. Framing and pacing still shape everything I build.
Hardware
ESP32s, small displays, speakers and knobs. Tiny computers that do one thing and do it kindly.
Fabrication & 3D
Prototypes need bodies. I model, print, sand and re-print until an object feels right in the hand.
Software
Firmware, tools and small apps, mostly written to make the hardware feel alive.
Games
Small worlds built around one good idea, from handheld games to a surreal control room.
Experiments
Things without a clear purpose yet. Some of them grow up to become projects.
AI, as a tool
A collaborator for the tedious parts: drafts, refactors, research. The taste and the decisions stay mine.